

Searching for the original art online (works for card art)Įxporting downscaled textures from the Android version of the game (expandingbrainmeme.jpg) Unity Asset Bundle Extractor (a complete guide for this can be found here)ĭevXUnityUnpacker (the full version of which you need to pay for)

UnityPack (stupid to set up but fast to use) These are a few options for extracting source textures: If for whatever reason AssetStudio doesn't work and you don't want to install Python, pm me the file and I might send you the source textures. However, if you wish to make/repair an ingame leader mod, you WILL need the source textures. Note: if you don't need the source texture, you can skip this procedure. The remainder of this guide is for people who wish to make new mods or repair old broken mods. Old ingame leader mods (the thing that moves) are brokenįor experienced modders who want a quick summary of how the Unity 2017 Update affects their workflow, I wrote about it here.Old static leader mods (win screen, lose screen, etc) can still be used.As such, (my) procedures for modding have changed slightly, and these changes are what I shall document below.Ī quick summary of the damage from the Unity 2017 Update:

This update is dubbed the "Unity 2017 Update" due to the game being changed to the Unity 2017 engine. However, a recent change (7/30/18) brought certain updates to Shadowverse's assets that made modding more difficult. I just can't find a way to do that.For a while now, the procedures for modding assets in Shadowverse had been documented in this guide. So I thought all I would need to do is import a new sprite for each of the 41 sprite images in the file to say replace a baseball bat with a guitar or something of that nature. So I need to change the 41 individual sprite images (they don't seem to use sprite sheets) so that the weapon is shaped correctly. Using this tool I can change the textures no problem and they appear in game, but the shape is wrong due to the sprite. Each weapon has 41 individual sprites and 41 individual textures for those sprites that allow the weapons to appear on screen and be used by the wrestler.

In the resources.assets file, there are sprites and textures for the weapons in game. I am trying to mod Fire Pro Wrestling World. I understand modifying the TXT, but where do I place the sprite? I thought I needed to import it into the resources.assets file I am modding.
